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2017's Best and Worst Cities for Gamers

2017's Best and Worst Cities for Gamers

Posted by Sang Ho at Jun 21, 2017 09:10 AM |

Colin Milburn was featured in WalletHub's recent piece about the best and worst cities for gamers.

Read More…

2017-18 Science and Technology Studies Temporary Lecturers

Posted by Sang Ho at Apr 24, 2017 12:30 PM |



The Program in Science & Technology Studies wishes to hire part-time lecturers. Please check our website to see the range of courses we offer.


Ph.D., college and university teaching experience preferred with demonstrated effective teaching. Candidate must be eligible to work in USA.


Commensurate with training and experience. 

Dates Available:

Fall Quarter 2017: September 27 through December 15, 2017
Winter Quarter 2018: January 8 through March 23, 2018
Spring Quarter 2018: April 2 through June 14, 2018 


 May 7, 2017, or until position is filled.

Apply to:

 Please apply on-line at: 


DEC 3rd - Outsourcing Religion CSIS Event

DEC 3rd - Outsourcing Religion CSIS Event

Posted by Joshua Weiss at Nov 30, 2015 01:06 PM |

Thursday, December 3, 2015 : 9:00A.M. - 5:00P.M.

UC Davis, King Hall, Rm. 2100A


Studies of religion and religious texts have played a formative 

role in the development of digital scholarship. Early projects 

in the digital humanities including the work of Jesuit priest 

Roberto Busa and Reverend John Ellison pioneered in 

computational methods originally designed to organize, 

process, and evaluate religious text. This interdisciplinary 

workshop will explore this alternative history of the digital 

humanities while also charting potential futures for religious 

studies scholarship. Bringing together scholars from across 

the humanities and social sciences, we will address the ways 

that the study of religion might use digital tools to compile 

and analyze new data sets, help inform ongoing conversations 

about the ethics of open access publishing and the circulation 

of digital information, and effectively contribute to a world of 

rapidly changing scholarship.



David Biale, UC Davis

Heidi Campbell, Texas A&M

Brian Hochman, Georgetown University

Pauline Hope Cheong, Arizona State University

Allison Fish, Indiana University

Steven Jones, Loyola University, Chicago

Flagg Miller, UC Davis

Behnam Sadeghi, Stanford University

Nazmus Saquib, MIT

Eric Schmidt, UC Press

Daniel Schwartz, Texas A&M

Mairaj Syed, UC Davis

Andrew Ventimiglia, UC Davis


Registration & additional info:

UPDATED List of Mellon Sawyer Surveillance Democracies Speakers

UPDATED List of Mellon Sawyer Surveillance Democracies Speakers

Posted by Joshua Weiss at Nov 16, 2015 08:10 PM |


Updated list of upcoming Mellon Sawyer Surveillance Democracies Speakers! 

(Click image to expand/make legible) 



CSIS Event: Alien Jurisprudence - An Experiment in Invention

Posted by Joshua Weiss at Sep 29, 2015 12:31 PM |


Alien Jurisprudence: An Experiment in Invention

Mario Biagioli, Alain Pottage, and Alexandra Lippman have put together an amazing event with CSIS!

Space is limited -  Please contact Alexandra if you are interested in attending! 

Information below and at the following link:




"Recent decisions of the US Supreme Court have revealed the persistence of an ambiguity in the definition of invention. In a series of high-profile cases concerning the patentability of business models, genes, abstract methods, and digital communication technologies, the Court has returned to a number of foundational questions: what is the difference between discovery and invention?; why are abstract ideas not patentable, and what makes an idea concrete rather than abstract?; what is the relation between inventive ideas and their material embodiments? The terms in which these questions are posed have hardly changed since the formation of the modern patent regime. The object of our workshop is to literally bring new perspectives to bear on these fundamental questions by eliciting non-legal jurisprudences of legal texts from patent law -- readings of canonical cases by scholars who are not specialists of patent law -- and bring them into conversations with patent scholars.  For this exercise, we focus on two recent additions to the canon of patent jurisprudence: Myriad and Bilski – the first about gene patenting and the second about the patentability of methods."

Debbora Battaglia (Mt Holyoke College)
Marianne Constable (Berkeley)
Stephanie Dick (Harvard)
Rochelle Dreyfuss (NYU)
Peter Galison (Harvard)
Hannah Landecker (UCLA)
Peter Lee (UC Davis)
Tim Lenoir (UC Davis)
Vincent Lepinay (Sciences-Po, Paris)
Helene Mialet (York)
Andrew Pickering (Exeter)
Kriss Ravetto-Biagioli (UC Davis)
Kim Stanley Robinson (Mars Trilogy)
Michael Szalay (UC Irvine)

Organizers:  Mario Biagioli (UC Davis) and Alain Pottage (LSE), in collaboration with Alexandra Lippman (UC Davis)

Colin Milburn Awarded 2015 Mellon New Directions Fellowship

Colin Milburn Awarded 2015 Mellon New Directions Fellowship

Posted by Andrew Ventimiglia at May 26, 2015 08:50 PM |

Colin Milburn, the Gary Snyder Chair in Science and the Humanities and professor of English, Science and Technology Studies, and Cinema and Digital Media, has been awarded a 2015 New Directions Fellowship from the Andrew W. Mellon Foundation to become a truly multidisciplinary digital humanist by learning how to code. Read more here.

Colin Milburn Awarded Distinguished Scholarship Award

Posted by Andrew Ventimiglia at Mar 24, 2015 05:05 PM |

Professor Colin Milburn was awarded the Distinguished Scholarship Award from the International Association for the Fantastic in the Arts. This is a career award for a whole body of scholarship, and past recipients have included luminaries in the field.

For more information on Prof. Milburn's achievement please see the following links:

DE News: Updated course list and new STS seminar for Winter 2015

Posted by Andrew Ventimiglia at Dec 12, 2014 04:31 PM |

STS is offering a new STS 200 seminar, "Ontologies, Species, Technologies: A Posthuman Tasting Menu," for Winter 2015. This course satisfies the STS 200 requirement for the Graduate DE in STS, but students need not be in the DE to enroll.

Please go to our Grad Courses page for more information on this course and other offerings for Winter and Spring 2015.

New Interview with UC Davis STS scholars posted to our blog!

Posted by Aaron Norton at Apr 22, 2014 06:10 PM |

UC Davis STS Undergraduate Intern Alexis Caligiuri has completed yet another exciting interview (this time with Dr. Patrick Carroll) in her series of interviews with STS scholars at UC Davis. Please check out our blog for this and past interviews!

NEW VIDEO: STS scholar Naomi Oreskes presents Provost Lecture

Posted by Aaron Norton at Mar 05, 2014 10:11 AM |

“The University and the Public Good: What Should We Be Doing on Climate Change?" Naomi Oreskes, UC Davis, 21 Feb

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Mario Biagioli gives talk at the National Academies of Science on Open Access and Scientific Publishing

Posted by Aaron Norton at May 13, 2013 08:40 PM |

Mario's talk, "How We Got Here: Turning Points in Science Publishing" is part of a larger discussion of the state of academic publishing and efforts to increase access to the results of federally funded scientific research. The public comment meeting featuring Mario's talk will happen on May 14, 2013 (9am-5pm, EST) and May 15, 2013 (9am-12pm) at the National Academies of Science in Washington DC and will be lived streamed (Note: Mario's talk will begin at 9:15am, EST, on Tuesday, May 14th):

For more information about this event including a list of speakers and schedule, please go here.

STS professor Joe Dumit interviewed on BBC radio about his new book

Posted by Aaron Norton at Mar 07, 2013 06:27 PM |

To hear the interview with Joe Dumit regarding his new book Drugs for Life: How Pharmaceutical Industries Define Our Health (Duke University Press, 2013), click here:

Game-on: STS Professors Colin Milburn along with Joseph Dumit, Caren Kaplan, Kriss Ravetto, and others shared in a $2.5M grant to fund Gaming Studies!

Posted by Joseph Dumit at Jun 06, 2012 02:23 AM |

The Humanities Innovation Lab has received a six-year grant to develop Interactive and Multi-Modal Experience Research, focusing on the cultural impacts of video games and interactive media, examining questions of virtuality and immersivity, narrative, multimodality, serious games and gamification, and ways in which game technologies transform diverse aspects of everyday life around the world.

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Tim Choy presents in Johannesburg and Berkeley

Posted by Jeremy Joseph Till at May 25, 2012 11:20 AM |
Prof. Tim Choy recently participated in the "Futures of Nature" workshop in Johannesburg, February 2-6, 2012, as part of a partneship between the Johannesburg Workshop in Theory and Criticism (JWTC) and UC Humanities Research Institute (UCHRI).

He also presented at the conference, "What's New about New Materialisms?" at UC Berkeley on May 4-5, 2012.

Joseph Dumit Co-PI on NSF CI-TEAM Grant with KeckCAVES

Posted by Joseph Dumit at Feb 14, 2012 10:33 PM |

Dynamic Interdisciplinary Research Environment to Engage and Develop a Cyber-Ready Workforce in the Geosciences, Social Sciences, and Computer Sciences”, 5 years funding, NSF# 1135588

Read More…

NOV 3rd - Colin Milburn Book Event - Mondo Nano: Fun and Games in the World of Digital Matter

NOV 3rd - Colin Milburn Book Event - Mondo Nano: Fun and Games in the World of Digital Matter

Please join the English Department and programs in Cinema and Digital Media and Science and Technology Studies for a discussion of Colin Milburn's new book!

Nov 3rd : Book Event
CSIS/STS Room, SSH 1246  4:00 - 6:00 

Prof. Colin Milburn
Mondo Nano: Fun and Games in the World of Digital Matter

"In Mondo Nano Colin Milburn takes his readers on a playful expedition through the emerging landscape of nanotechnology, offering a light-hearted yet critical account of our high-tech world of fun and games. This expedition ventures into discussions of the first nanocars, the popular video games Second LifeCrysis, and BioShock, international nanosoccer tournaments, and utopian nano cities. Along the way, Milburn shows how the methods, dispositions, and goals of nanotechnology research converge with video game culture. With an emphasis on play, scientists and gamers alike are building a new world atom by atom, transforming scientific speculations and video game fantasies into reality. Milburn suggests that the closing of the gap between bits and atoms entices scientists, geeks, and gamers to dream of a completely programmable future. Welcome to the wild world of Mondo Nano."



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